Often the in-person interview process itself is mostly about determining if you can work with this person day-in-day-out. To assess how they apply their skills though, you need something a little bit more interactive.
Read MoreA Look at Visualisation
Data visualisation, graphs and charts can be a big challenge in a project. Sometimes it's overwhelming to even know what insights to display, let along how to display it. Here are some tips and tricks I've picked up along the way.
Read MoreWhen Individual App Features Become a Larger-Than-Life Monster: Auditing a Franken-Brand
I recently started a project with a client who was managing a successful suite of web & mobile applications, all under the umbrella of their digital brand guidelines. This was a small team and resources were tight, so managing that many apps over multiple swimlanes was threatening to create a monster soon - a monster I refer to as the Franken-Brand.
Read MoreFree Resource Download: Digital Brand & UX Guideline Document
This easy-to-custom template includes pre-formatted sections for a full Digital Brand & UX guideline document.
Read MoreWhen Cheap SFX Hurts People: Designing Experiences for People with Photosensitive Epilepsy
I'm a huge lover of Google Cardboard, virtual reality technology, and other immersive experiences. Sadly, I have to carefully research before I can partake in these, because I have photosensitive epilepsy.
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