Talks and Workshops
Gamification and the Octalysis framework
→ What is gamification?
→ Intro to the Octalysis framework
→ The eight core drives and where we already see them everyday
→ Doing it wrong, so we can learn to do it right
→ Why finding balance is important
→ Practical examples of how to implement the framework
→ Assessing your product (interactive activity)
Extending your startup runway through product thinking and positive management patterns
→ Avoiding common product pitfalls
→ Proving out ideas before building them
→ Saving time and money while building
→ Iterating quickly toward scale
→ Building relationships and winning fans
→ Being a company people want to work for
Regaining focus as a team
→ Assessing why and when things went off track
→ Making everyone heard (interactive activity)
→ Determining what really matters to the business
→ Breaking it down into an actionable plan
→ Avoiding distractions
→ Holding each other accountable
→ Creating communication that keeps you on track
How to Lose a Startup in 10 Days
→ Build first, research later
→ Don’t launch until it’s perfect
→ Only do things that scale
→ Trust your gut
→ Don’t trust your gut
→ Stop wasting time prioritising (or, why the thing in front of you right now is the most important thing)
→ Taking as much investment as possible from anywhere you can get it
→ If you build it, they will come
→ How to be the world’s worst boss
UX and design thinking masterclass
→ What is UX, and why is it important?
→ The UX Process
→ The ethics of design
→ Why simplicity is so important
→ Embracing standard behaviours & UX patterns
→ How to find people and talk to users
→ Developing empathy (interactive activity)
→ Usability Testing
→ App design challenge (interactive activity)